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Sony Punked Nintendo: Nintendo Goes From Bully To Coward

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Nintendo, its time to knuckle up and fight back!! 

Let me start off by saying this first. I am, always have been, and probably always will be a huge fan and supporter of Nintendo as a company. I believe they are the reason gaming exists today and I have always applauded Nintendo on their family focused efforts in a world and industry were violence and sex sell. I believe that Nintendo brings a fresh and innovative approach to gaming that Sony and Microsoft could only dream of. With that said, Nintendo is NOT without their faults and I’m going to point out the major ones as I see them, so be warned. This article isn’t to bash Nintendo but I will not pull my punches. If you are a fan boy then stop reading now. If you are level headed gamer that loves Nintendo or just loves gaming in general, then I hope that you can appreciate what I’m trying to say in this article. Once again my intention is not to bash Nintendo but to try expose what I see as Nintendo’s biggest flaw at the moment. That huge flaw is the fact that they are cowards.

Nintendo Has Cowered Long Enough

Why does it seem as if Nintendo has become a shell of their former selves? Why does it seem as if Nintendo no longer has the desire to fight? Nintendo is fully capable of competing and they have done so since the early 80’s. Granted there wasn’t much competition then, but if you look at how they battled Sega and the Genesis you can see that Nintendo is a company that can go toe to toe with any company in the business. Remember when Nintendo was the bully on the block? Throughout the 80’s and 90’s, third parties had no other choice but to create games for Nintendo platforms especially if they wanted to remain relevant. See back then, Nintendo was top dog. Remember when Hiroshi Yamauchi would make third parties kneel before him in fear as they presented their latest piece of software? The gaming industry was Nintendo’s yard and everyone else was just playing in it. That is until Sony came along.

The truth is, Sony Punked Nintendo and now Nintendo acts less like the gaming giant we all know and love and more like cowards. When Nintendo backed out of the deal with Sony that would have resulted in hybrid gaming console between the two Japanese giants, that lit a fire under Sony’s butt. Ever since that day, Sony and its mighty Playstation brand has dominated gaming. Financial losses aside, the Playstation brand carries more weight than Nintendo today. What does Nintendo have to say about it…

“…Nintendo is not good at competing so we always have to challenge [the status quo] by making something new, rather than competing in an existing market.”

This is a statement that was made by Nintendo President Iwata back in late 2013. I find it to be a cowardly statement from Nintendo and an excuse on their part to not meet their competition face to face on the battlefield of gaming. I honestly feel that Sony scared them off with their original Playstation. They showed Nintendo that they are not the only game in town and that third parties in fact do NOT need them. Instead of responding with more aggression, they became more and more passive. Its a shame to watch. This is NOT behavior befitting the greatest gaming company of all time. Yes, I called them the greatest gaming company of all time but that title is slowly slipping away. It will be all but gone if they don not turn the ship around and head in the direction of the cannon fire. Nintendo can NOT be afraid of a good fight.

Get In Or Get Out

Now I’ll admit that Nintendo still had a bit of that fighting spirit left in them when it came to the Gamecube. I believe that most of the problems then were due to Nintendo not embracing popular trends and that problem still exists today. The real problem began when Nintendo just simply gave up fighting. Last generation Nintendo Introduced the Wii to the gaming world. It had an interesting motion control mechanic that got millions of non-gamers to board the hype train. It was a huge success and the second best selling home console of all time. So what’s the problem? Simply put, the console sucked! Outside of Mario Galaxy and maybe a few others, the Nintendo Wii pushed core gaming aside in favor of the casual experience. While fun at first, it quickly wore thin for most. Nintendo called it their new “Blue Ocean” strategy which in theory makes sense. It simply means that Nintendo strives to find an avenue to explore that no one else has done before or is doing so currently making them the only ones to explore this unique space. This is all fine but when you get so insulated that you forget what is going on around you then you become unaware of your weaknesses because you have nothing to compare yourself to. With the Wii, Nintendo got lazy and weak. They bet on the casual crowd and in the end they bet on the wrong horse so to speak.

This was done so that Nintendo did not have to compete in the same space as Sony. Iwata has no confidence that Nintendo can win a fight when competing in the same weight class as the Playstation and I think he is being a coward for running the company in such a way. Why am I using such a harsh word like “coward”? A coward is someone who looks at a situation that may seem bigger than what they can handle and gives up without trying even though they have all of the necessary skills and tools to handle what is ahead of them. They choose not to push forward because they are too afraid to take up the challenge. That to me is a coward. Iwata is being a coward.

I’ll end with this. Nintendo has better software than Sony hands down. Nintendo’s ip’s are more popular and far more profitable. Nintendo has better developers at their disposal. Now don’t get me wrong, Naughty Dog is a beast but they only make one type of game. Nintendo has what fanboys refer to as a “war chest” of money that Iwata probably spends his time diving into like Scrooge Mcduck. The idea that Nintendo cant afford to spend money on a high end gaming console is nuts! Nintendo has been in business for more than one hundred years and has been in gaming for more than 30 years so they definitely have the expertise and the knowledge. It’s time that Nintendo changed their thinking and started viewing themselves as the great gaming company they are. They have the capability to rule the gaming industry but to do so they must first face their greatest rival. The Sony Playstation. Nintendo needs to look Sony in the eye and commit to a good fight on equal ground. No gimmicks, no smoke and mirrors. Just a good ol’ fashioned console war fought with cutting edge hardware, advanced online capabilities, and outstanding software. Nintendo can do it. I know they can.

That’s All Folks

My hope is that through all of my harsh criticism of Nintendo that you can see my passion for them to succeed. Lets get something straight, though. Nintendo wont succeed as long as they are being coddled by fanboys. Nintendo needs tough love and a kick in the butt. This only comes if you hurt their wallet. You mess with a companies money and they are bound to make changes. I won’t go into that now because I’m saving that topic for another day. Oh, and just in case you were wondering why I didn’t mention Microsoft its because I don’t feel they are any threat to Nintendo simply because MS carries no weight in Japan. Well there you have it folks. I hope you enjoyed reading. See you next time.


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R.I.P. Hiroshi Yamauchi

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The Real Reason You Play COD


I just wanted to share my thoughts on Mr. Hiroshi Yamauchi who recently passed away at the wise age of 85 years old. I just wanted to give respect to whom respect is due. I encourage all of you to go and read the article that IGN did on Yamauchi because I feel it was a very respectful and positive article that gives insight on a man who in my opinion is solely responsible for gaming being what it is today.

We all credit Miyamoto for making Nintendo what it is today because of his creation of franchises like Donkey Kong, The Legend of Zelda and of course Mario. What about the man who hired him? Would Miyamoto be who he is today without Yamauchi? No. He wouldn’t. Lets talk about the fact that Yamauchi took a gamble on the videogame market and decided to risk his entire company by tasking them with developing a gaming console and releasing it in western markets right after the western gaming industry had just suffered a crash. Hiroshi Yamauchi ran Nintendo as its president all the way through the release of the Gamecube. So everything good about Nintendo that you celebrate, a little of that credit is owed to Yamauchi. I’m not sure if major corporations even have presidents that last in the same position as long as Yamauchi did and not to mention push an entire industry forward with innovation after innovation throughout there entire career. This seems very rare.

Growing up with Nintendo, I have many fond memories. From the Original NES, to the N64, to now, all of those fond memories I have playing on Nintendo systems are because of the hard work and dedication of a man who was put in a position and made the decision to step into that position with boldness. What am I trying to say? What I am not trying to say is that we should lift people up on a pedestal. No. Not at all. What I am saying is that we often look at the end result of something without really factoring in the individuals who worked effortlessly behind the scenes to get that end result to where it is. I know most of us who grew up with gaming know the name Hiroshi Yamauchi but not many of us knew what he truly contributed to the industry and what he really meant to Nintendo and its legacy. Hiroshi Yamauchi will be missed and his influence will be felt in this industry for as longs as it stands. Even if the industry folds I believe Nintendo will be left standing again and in return preserving the Yamauchi legacy.

Please check out the link below and head over to the IGN article on Hiroshi Yamauchi.

http://www.ign.com/articles/2012/05/25/hiroshi-yamauchi-nintendos-legendary-president


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Game Spotlight: The Legend Of Zelda: Wind Waker HD

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This Is How You Do An HD Remake

The Legend of Zelda: Wind Waker was an awesome game when it released on the Gamecube back in 2002. Nintendo has given Wind Waker the HD treatment and in honor of its release i thought I’d take a look at what makes this re-release so awesome.

The Most Impressive HD Remake Ever

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Impressive

There have been plenty re-released HD ports of old games over the years. From the PS2 versions of God of War to Devil May Cry and Resident Evil 4, but none have delivered a standard like the Wind Waker HD. In the past, what you got from other HD ports was simply an upscaled version of the original. No enhanced textures, no new lighting and no new content. With the Wind Waker, Nintendo has gone all out adding an enhanced lighting engine, improving the textures and adding shader support, music playing at a higher bit rate and added content. Here is an in depth look at the added features.

  • Triforce quest – the five Triforce pieces can now be grabbed directly
  • Only the remaining three require translated charts instead of eight
  • Hero Mode available from the start
  • Picto Box has been upgraded
  • Upgraded camera could still be used to snap photos of unsuspecting villagers or enemies
  • Pictures can go up on Miiverse
  • Link can also take funny self-photographs
  • Switch between happy, sad, and surprised emotions
  • Get the Swift Sail at the auction house after completion of the first dungeon
  • No alert via an in-game prompt to signal the special sails availability
  • No longer possible to accidentally skip Tingle’s island, as the developers have inserted an introduction to the quirky character into the main quest
  • Enhanced first-person camera
  • Can now have full movement in that perspective
  • Can travel through hallways and shoot arrows like you’re in a FPS

The extra content may not be in the form of new dungeons and bosses but the game doesn’t need them. Wind Waker was a rich and rewarding experience the first time around and having smaller enhancements like Hero mode and first person movement along with a revamped Triforce quest should make the game even more rewarding. The game will retail at a reduced price of 49.99 instead of the usual 59.99. Definitely worth it.

The Bundle

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Now I Wish I Waited Till Now To Buy My Wii U

Nintendo has decided to create a Wii U bundle featuring a digital copy of The Legend of Zelda: Wind Waker HD as well as Digital Copy of the Hyrule Historia all at a reduced price of 299.99. The bundle launches on September 20th 2013 just in time for the Holiday season. If you have never played the WInd Waker or still haven’t purchased a Wii U, this is the perfect opportunity.

Limited Edition

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I Got To Get Me One Of These !! (in will Smith’s voice)

Gamestop has a limited edition Wind Waker HD box set that includes a nice looking Gannondof statue encased in a glass dome. It looks pretty awesome. The limited edition costs only 59.99 which is the same price as most games these days and if you manage to score this version then your one lucky guy or gal.

Still not convinced The Legend of Zelda: Wind Waker HD is the best remake ever? Well check out this video below and see for yourself how much of a difference a little native 1080p running at 60fps can make.

Shout out goes to Gamexplain for posting this video on Youtube. I’ll have a link below the video so you can check out more of their videos inlcuding more on the Wind Waker HD.

http://www.youtube.com/user/GameXplain?feature=watch


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Top Ten Tuesdays: Top Ten Home consoles

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Which Home Console Is King?

 One Console To Rule Them All

Here it is, folks. The first edition of Top Ten Tuesdays. This week I will be taking a look at what I believe are the top ten home gaming consoles of all time. So take your “fanboy” hats off, sit back and enjoy.

10. Xbox 360

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Online Wouldn’t Be What It Is Without Xbox

Microsoft’s second home console is their most successful to date selling over 70 million units worldwide. The Xbox 360 helped usher in HD gaming in 2005 and single-handedly raised the bar for what to expect from online gaming on a home console.

Notable Exclusives: Forza Motorsport, Halo, Gears of War

Innovations: Enhanced online gaming features

9. Dreamcast

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You Were Gone All Too Soon My Friend

The Sega Dreamcast launched in1999 in North America as Sega’s 4th major home console to much fanfare. The Dreamcast was set to do battle against Nintendo’s Gamecube, Sony’s Playstation 2, and Microsofts freshman console, the Xbox but didn’t quite make it into battle due to being discontinued only 2 years later in 2001. The Dreamcast went on to sell just over ten million units and is one of the most beloved home consoles of all time despite its short life span.

Notable Exclusives: Sonic Adventure, Soul Calibur, Street Fighter 3 Collection, Crazy Taxi, Ready to Rumble, Resident Evil: Code Veronica, NFL 2K, NBA 2K, Shenmue, Marvel Vs Capcom, Capcom Vs Snk, Power Stone.

Innovations: One of the first home consoles to connect to the internet.

 

8. Genesis

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…Does What NintenDONT !

The Sega Genesis launched in North America in 1989 and directly challenged Nintendo for the crown of industry king. With an aggressive marketing campaign aimed directly at “dissing” Nintendo, the Genesis became known as what many would call today a “hard core” console. Going on to sell just under 30 million units world wide and stands as one of Sega’s most impressive and beloved home consoles.

Notable Exclusives: Sonic, Streets of Rage, Golden Axe, Altered Beast, Vector Man, Road Rash, Hang On, After Burner, Phantasy Star,

Innovations: Blast Processing !

7. PS3

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Overcame Adversity 

The PS3 launched in 2006 at two price points, 499.99 and 599.99. While overly expensive, Sony stood by the price point arguing that its value was worth every penny. The PS3 came with a built in Blu-Ray drive and for many years to come was one of the best Blu-Ray drives on the market. For many the price point  was not justified and for years the Playstation was plagued by “Doom and Gloom” articles that could be found all over the net. Sony’s 3rd home console eventually found it’s stride as Sony began to invest in new franchises and put their support behind several indie studios. The Playstation 3 has currently sold just over 70 million units world wide and is a shining example that a console can struggle early in its lifetime and still turn out to be a success.

Notable Exclusives: Uncharted, Infamous, God of War, Journey, Gran Turismo, Killzone, Little Big Planet, Ratchet and Clank

Innovations: Like no one else can, Sony was able to create a powerful piece of hardware and pack it with enough features making it truly futur proof

6. Gamecube

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Underrated And Underappreciated 

Nintendo’s 4th home console was released in 2001 and still stands as Nintendo’s most underrated console. The Gamecube was heavily criticised for being a “purple lunchbox” with a handle and even nick-named a “kiddy console”. The Gamecube went on to come in at 3rd place in the console race selling just over 20 million units worldwide and is seen by many as a failure by Nintendo. Despite foolish journalism claiming Nintendo’s demise, the Gamecube was one of the industries best consoles delivering some of the greatest games of all time.

Notable Exclusives: Wind Waker, Mario Kart, Smash Bros Melee, Wave Race, Metroid Prime, Resident Evil 4, Mario Sunshine, Animal Crossing

Innovations: One of the only Nintendo consoles to not usher in any type of gameplay innovations, the Gamecube did sport a unique controller that is still considered the prefered way to play Smash Bros.

5. PS2

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Greatest Selling Console Of All Time

The PS2 was a behemoth of a console. Launching in 2000 and selling around 155 million units worldwide, the Sony Playstation 2 left its competition in the dust. Equipped with a DVD drive and an outstanding lineup of 3rd party software including exclusives like GTA and Devil May Cry, the PS2 is well deserving of the label as “one of the greatest home consoles of all time”.

Notable Exclusives: GTA, Devil May Cry, Final Fantasy, Metal Gear Solid, Jack and Dexter, Tekken, Silent Hill

Innovations: Not much to see here. The PS2 pretty much improved on what its predecessor brought to the industry a generation before it.

4. N64

ULLLLTRRRRRAAAAAAAA !!!!

The N64 was Nintendo’s 3rd entry into the console market and it came in with a bang. Introducing the gaming industry to a brand new way of playing 3d games via the analog stick, the N64 revolutionized how we play games. One of the strikes against the N64 was Nintendo’s reliance on the old cartridge based storage format over cd as this caused several developers to skip Nintendo’s new console in favor of their competition over at Sony. Many of the franchises on the N64 revolutionized their respective genre and remain some of the best reviewed games to this day. The Nintendo 64 launched in 1996 in North America and went on to sell just over 32 million units worldwide.

Notable Exclusives: Mario 64, Zelda Ocarina of Time, Mario Kart 64, Wave Race 64, Super Smash Bros, Animal Crossing, Pilot Wings 64, Majora’s Mask, Perfect Dark, Golden Eye, Killer Instinct Gold

Innovations: Built-in four controller support, the analog stick, force feedback

3. PS1

Brought The Hardcore To Gaming

Sony’s first home console, the Playstation is the result of a botched deal between Sony and Nintendo. Nintendo backed out of a partnership that would have seen the two behemoths collaborate on a cd based home console and Nintendo’s back step  resulted in something similar to Frankenstein creating a monster. The monster was called the Playstation.  Swallowing up almost of the third party support from Nintendo’s 64-bit home console, the Playstation launched in 1995 in North America and went on to become the first gaming console to ship 100 million units.

Notable Exclusives: Crash Bandicoot, Twisted Metal, Final Fantasy, Tekken, Street FIghter, Resident Evil, Silent Hill,

Innovations: Improved on the already stellar SNES controller design.

2. SNES

Now Your Playing With Power. Super Powrer!

The Super Nintendo Entertainment System, or SNES for short is absolutely one of the greatest gaming consoles of all time. An argument can be made that the console should sit at the top spot and you would be hard-pressed to come up with valid arguments against that. Releasing in 1991 in North America, the SNES was the highly anticipated successor to the original NES. The console boasted vibrant 16-bit graphics and an amazing sound chip, not to mention one of the greatest software lineups in gaming history. The SNES went on to sell just shy of 50 million units world wide cementing itself as arguably the most beloved console of all time.

Notable Exclusives: Super Mario World, Super Mario Kart, Super Punch-Out, A Link to the Past, F-Zero, Pilot Wings, Yoshi’s Island, Donkey Kong Country, Star Fox, Killer Instinct

Innovations: The SNES pioneered what has now become the standard controller layout by placing four buttons on the face and triggers on the top.

1. NES

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Now Your Playing With Power

This was a no-brainer. The original NES is simpley the greatest console of all time due to the fact that it virtualy had no competition. Sure, Sega had a home console on the market during the same time as Nintendo’s first console but how many people do remember owning Sega’s home console in the 80’s. The NES had just about every developer undr the sun making games for it and 90 percent of them could only be played on Nintendo’s platform. When Atari failed and the Gaming industry crashed in 1983,  Nintendo was there to pick up the pieces and revive gaming in the western markets. The industry had never seen anything like the likes of Mario and company and would soon find itself benefiting greatly from the success of Nintendo and its NES console. The NES was launched in 1985 in North America and went on to sell over 60 million units worldwide and single-handedly revived gaming in the west

Notable Exclusives: Super Mario Bros., Metroid, Zelda, Excite Bike, Donkey Kong, Punch-Out, Duck Hunt, Kid Icarus, Kirby,

Innovations: Introduced a brand new controller complete with a d-pad and two face buttons making it the forefather of the modern day controller. The NES also single-handedly raised the western gaming industry from the dead


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Nintendo: The Company The Industry Needs. The Company It Doesn’t Deserve

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A Seat At The Masters Table

Nintendo may not be able to walk on water but they did resurrect gaming from the dead. Look, they aren’t perfect by any stretch of the imagination but without them we would probably witness another videogame crash.

WHY THE INDUSTRY NEEDS NINTENDO

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Without Nintendo There Would Be No Great Innovation

When Atari killed the industry for us westerners it was Nintendo that brought gaming back from the dead. You wouldn’t be sitting there now enjoying your PS3’s and your Xbox’s and God help me if you actually enjoy gaming on the ipad but you owe that to Nintendo as well. The house that Mario built rekindled a flame for the love of gaming with it’s very first home console. The Nintendo Entertainment System or NES for short. I know what your thinking. Why dwell on the past? That was the Nintendo of old. Today they are a former shell of themselves. Well unfortunately for the Nintendo naysayers i can prove that to be false. Bare with me.

The Super NES is regarded by many as the greatest home console of all time. Why? Well Nintendo took the NES controller and turned it into what has become the standard by which all modern controllers are based off of. Just ask Sony. Nintendo gave us unbelievable software and a piece of hardware that was second to none. Sorry Genesis fans. By all accounts the Super NES was exactly what its named implied. A Super charged NES. Everything was bigger and better.

Nintendo doesn’t seem to feel the need to stick to the same formula for two long. After the success of the Super NES, Nintendo released the Nintendo 64. A console capable of 3d graphics that featured an awkward looking yet ingenious controller design. Full analog control via the analog stick which is still standard on controllers to this day. You like how your controller rumbles when you play games? Credit that to Nintendo as well for launching StarFox 64 with the “Rumble Pack”. Speaking of software. Mario 64 and Ocarina of Time set a new standard for platforming and adventure gameplay which is still unmatched to this day. 3D action games would be nothing without the road that Mario 64 paved for them. How about multiplayer? Nintendo was the first to allow gamer’s to plug in multiple controllers to a home console for local multiplayer. Of course there were always add-on’s that allowed it but with the N64 it was standard.

Now lets look at the curious case of the Gamecube. This is the first and only Nintendo home console that didn’t pack in any new innovations. It had a weird yet perfect controller built for games like Smash Bros but it lacked any real difference from its competitors. The Gamecube actually lacked features. No DVD playback and an inferior optical disc format that held less data than XBOX and Playstation’s DVD formats. The Gamecube while profitable, didn’t fair too well against SONY and Microsoft’s consoles. Something had to change

With the Wii, Nintendo went a completely different route. They turned their backs on cutting edge visuals in favor of a new way for gamer’s to interact with the gaming world. Enter motion controls. Say what you want about Motion gaming but for a short while it was fun. Nintendo set out to attract those who had never picked up a controller before and bring back into the fold those that lost interest in the hobby. They succeeded and the sales prove it. No one cared that the Wii was inferior in every way from a power standpoint compared to it’s competitors. In the first few years of the Wii’s lifespan Nintendo brought game after game and the console was a mega success. As soon as the games stopped coming, the console died. Which brings me to my last point.

Software sells hardware. Nintendo announced a successor to the Wii last November called the Wii U. Nintendo’s goal was to continue the Wii’s legacy of offering gamer’s a new way of interacting with their game. Tablets are mega popular these days and it doesn’t seem as if that trend will end anytime soon. Nintendo integrated their new home console with that very technology. They even went a step further and added a huge social media component to the Wii U’s infrastructure. So…why isn’t the Wii U selling. Simple. The games haven’t started rolling in yet. Do you think the original Wii would have been as successful as it was i the beginning if it didn’t have the software that it did? NO. It wouldn’t have. The proof is in the way that the sales quickly declined once new software stopped being introduced. With the Wii U things seem to be the opposite. There aren’t any really strong pieces of original software for the Wii U to keep people interested and that is all Nintendo’s fault. Good news, folks. The games are coming and once they do the system will begin to sell very well. Very well.

What is the moral of this story? The gaming media sucks and it spins stories to get hits. The Wii U is not “Dead in the water” and Nintendo is not doomed. The same exact things were said about the PS3 when it launched and all it took was a price cut (Ps3 was too damn expensive) and a steady stream of games. Let’s just wait and see what Nintendo does during this years E3.  Lets just wait and see.

WHY THE INDUSTRY DOESN’T DESERVE THEM

Simple. Nintendo can’t seem to catch a break. They are damned if they do and damned if they don’t. If they do exactly as Sony and Microsoft then everyone thinks they are doomed. If they innovate then they are doomed. People are actually saying that Nintendo should and will become a 3rd party publisher only. Lets say Nintendo does actually stop making hardware. This is what will happen. Nintendo will be out for good. They are too stubborn to make their software for competing platforms. Like it or not, loosing Nintendo is bad for the industry. Very bad. If it happens it could be the beginning of the end. What? You think Sony is going to take over the mantle of innovation? Microsoft? Electronic Arts is more likely to win “The Best Company In America” award two years straight before that happens.

Let me know what you think about today’s topic.

Wii U Mad?


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Why Nintendo does it better than Sony and Microsoft

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They have been to this dance before

Now for the bright side of things

Yesterday in a post entitled Nintendoomed, i wrote about why Nintendo could be down for the count if they don’t change some things up. The industry is clearly changing and Nintendo seems to be moving at a much slower pace than its competitors. With not many third party games to look forward to in 2013 and not much news coming from Nintendo themselves it would seem as if the company may be unequipped to handle what Microsoft and Sony may have in store for them with their Next-Gen offerings but Nintendo has been here before. This dance isn’t new to Nintendo and here are some reasons as to why Nintendo moves at their own pace and can quite possibly come out on top this Next-Gen.

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No one makes a controller like Nintendo

unparalleled Controll

Nintendo has been innovating new ways for gamer’s to interact with the gaming world since the early 80’s. The NES gave the D-pad and an A and B button. If it weren’t for this simple yet monumental little adjustment we would still be using the inferior joystick of the Atari console. The NES made platforming a dream to play.

The Super NES is arguably the greatest gaming console of all time and it gave us the template for what all modern day console controllers are based upon. Left and right shoulder buttons were added to the NES’s original design as well as two more face buttons bringing the total to four. Games like Street Fighter and Super Metroid couldn’t be played on a lesser controller. Remember trying to play SF2 on the Genesis? The SNES controller was such a great design that Sony borrowed and modified the design for its Playstation console a few years later.

The N64 controller was perhaps Nintendo’s most unique design ever. Setting aside the fact that it looked like an upside down pitchfork, the N64 controller brought us the analog stick. Never before seen in a home console, the analog stick is probably the most significant addition to the console controller ever. Think about it. Could you play any shooter without one. (Keyboard and Mouse not withstanding) The analog stick revolutionized how we move around in a 3d space giving you full control over your characters movement. Not to be outdone by the analog stick, rumble or otherwise known as force feedback was also introduced in the N64 era with a little game called Starfox 64. Could you imagine modern games today lacking rumble. Sony tried it with the first Ps3 controller. Remember. They said something about how rumble was so last gen and the 6-axis was the future. That changed rather quickly, huh?

The Game cube controller was just weird. I don’t think there was anything to significant about it. It’s just that having that one huge green “A” button kinda changed things a bit. Mashing on the large “A” button to attack felt good and the shape of the “X” and “Y” buttons, while awkward did give the controller a unique feel. One that you got so used to that it grew on you. No one knows this better than a Smash Bros. fan. Playing Smash on any other controller just isn’t the same.

Now we all know the innovation that the WII remote brought to the industry. Motion controlled sword combat and archery probably stand out the most. Swinging the Wiimote like a tennis racket felt natural and intuitive. Its a shame that third parties didn’t really take advantage of this gameplay innovation. Instead most of them used it as tacked on gimmick. Skyward Sword showed the true potential of what the WIimote could have meant for gaming had developers really put time and effort into it.

Now, everyone loves tablets. Why not fuse one with gaming controller? Nintendo did and the Wii U Gamepad was born. The jury is obviously still out on this one but at least we can say it’s off to an excellent start. Games like Zombie U and Nintendoland show off what’s possible with a little hard work and imagination. I cant wait to see what innovations Nintendo has up their sleeve for this device in the future.

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Game Changer!

Unparalleled Gameplay

It’s well know that Nintendo develops ideas for gameplay well before they even know what game this particular idea will even turn out to become. Game play has always taken center stage when it comes to Nintendo often resulting in groundbreaking new ways to interact with the game world your in.

Take Mario 64 for instance. Never before had anyone played a game that gave you the freedom of full 360 degree movement. Mario 64 allowed you to run, jump and climb just about anywhere you desired and the level of pin point precision usually reserved for 2d platformers was no for the first time realized in 3d. Mario 64 is number one on several “Best of all time” lists and rightfully so.

The Legend of Zelda Ocarina of Time. Arguably one of the greatest games ever created. In the past we played games in this genre without any sort of lock on targeting system. Zelda OOT changed all of that. Introducing a targeting system that allowed you to stay locked on an enemy while still being able to move and dodge was a thing of genius. Can you imagine modern games without this feature? Oh…wait. Some games still don’t use a lock on system. Anyways, Zelda OOT delivered an unparalleled landscape were if your eye could see it then you could travel there. Just about everything could be interacted with. It still astounds me that Nintendo was able to take every significant piece of gameplay from the original Zelda games and successfully transition it all into 3d gameplay. Nintendo has always been able to make games excel at what they were meant to. Fun. Regardless of the genre, regardless of the content, Nintendo focuses on gameplay first which in usually always results in pure gaming bliss, but hater’s still gonna hate.

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Unparalleled franchises

The legend of Zelda. Donkey Kong Country. Starfox. Metroid. Kirby. Smash Bros. Super Mario. F-Zero. Pikmin. Punch Out. Wave Race. Mario Kart. Fire Emblem. Pokemon. I’m sure i am missing a franchise or two but i just named off fourteen “triple A” franchises that are big sellers for Nintendo. Franchise that have a proven and dedicated fan base. Microsoft can’t claim this and although Sony has some very well established first party franchises none of them are on the level of the ones i have just named. Anyone of these Nintendo titles would cause a stir if announced at any given time for the Wii U and anyone of these could be announce at any time. Very few developers can say they have franchises that can compete with the likes of what Nintendo have in-house. Capcom, Sega and maybe Namco can but neither of them have kept up the level of quality that Nintendo has since the early 80’s. Think about that. These 80’s franchises are still relevant today because of the quality of the product and the overwhelming dedication from fans.

It’s been said time and time again that Nintendo software sells Nintendo hardware. Think about it, though. It’s true. Is it a surprise? How many developers create games with the level of quality that Nintendo does especially in the gameplay department? If Nintendo is in trouble right now, and everyone seems to think they are, then it may be time for them to start pulling out some of these franchise. We know Zelda is coming. We know Metroid and Mario are coming. What about the franchises that have remained dormant for some time. We need to see Star Fox make a console return. F-Zero and Wave Race, too. The roster is too deep too ignore. Provided Nintendo has the teams available to handle these franchises, they could very well put themselves in a position to make the Wii U as attractive as the SNES was to gamers and developers alike. Only time will tell. Nintendo could always announce something in a new Nintendo direct video and E3 is not too far away. Lets not count Nintendo out yet.

The wild card. This is an instant win for Nintendo

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The Game Master. Nuff said

Closing

The industry loves to doubt Nintendo. The industry usually ends up being wrong. Journalists seem to think they have Nintendo figured out. They are most always wrong. Just look up Michael Pachter’s predictions about the company. He has never been right. It’s true that Nintendo can be a frustrating company at times to stand behind. They seem to only give us what we want when they are ready to, and they release information at a snails pace. Its usually for the better though. Remember how every one wanted a realistic link but got the Wind Waker? It turned out to be one of the best Zelda titles ever and then when Nintendo did give us a more realistic Zelda, gamers broke out in tears. Literally. Nintendo has been in business for over 50 years and have been making consoles since the early 80’s. Although no company is perfect, when is the last time Nintendo as a company has made a stupid business decision? Lets not count the virtual boy. Even that was just an ambitious project that just didn’t pan out the way Nintendo wanted to. If your a Nintendo fan then keep supporting them in the meantime and lets see how 2013 shapes up for them. Sony and Microsoft may have more powerful consoles on the way but since when did power determine anything. Ps2 was the weakest of the three consoles in its generation but still dominated due to software. Lets just hope Nintendo is working on bringing some truly unique and great software to the Wii U from both first and third parties. As always let me know your thoughts on the matter and tell me…what makes Wii U MAD?


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NintenDoomed? Caution: must be read with an open mind!

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“you cant do this on Nintendo!”

If your’e a “fanboy” then…

DON’T READ THIS!!

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64 bits of failure

       A New generation of gaming brings on a whole new set of reasons why Nintendo is once again doomed. Remember the N64? Of course you do. It gave us Zelda: Ocarina of Time, Mario 64, Wave Race 64, Mario Kart 64, and Smash Bros. alongside a few other honorable mentions. Outside of the legendary first party support, the N64 didnt get much support from third parties. Not like the playstation. No Final Fantasy, no tekken, no street fighter, no resident evil (until a port of RE2) no Metal Gear and i could go on and on. The point is that the N64 may have been the beginning of the end for Nintendo. Relationships with third party developers weren’t as smooth as Nintendo probably wanted and the fact that no one wanted to put their games on  a cartridge based format anymore proved to foreshadow the events that would one day reshape the industries perception of Nintendo. 

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Nintendo forgot to pack enough delicious third-party support in my purple lunch box!

The purple piece of #!!##**!!!##@@@ (don’t try and think of a word that fits)

       Continuing the trend of not wanting to be like everyone else, Nintendo released the Gamecube. At a time when Microsoft and Sony were releasing consoles that had built in DVD players Nintendo opted out  instead going with a proprietary mini DVD format. Third party support for big games was once again all but absent. I can remember many people in the gaming media calling the Gamecube a purple lunch box and poking fun at the fact that Nintendo included a carrying handle on the back of the console. Hard core Nintendo fans were treated to Smash bros. Melee, Resident Evil 4, Metroid Prime, and Zelda Wind Waker but anyone who owned a PS2 or Xbox would have little reason to pick up Nintendo’s purple box. When the consoles lifespan was nearing its end, chants of “Nintendo is doomed” filled the air. Despite being a successful console for Nintendo it was clear that the industry was moving past the 80’s gaming giant in favor of a more realistic and “mature” (i use that term loosely) gaming trend. 

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You want me to come over and play with your WHAT!

       The Wii. Stupid name, fun innovation. When the Wii first launched it had everyone excited. You. Me. Our mom’s and grandma’s. Everyone was on the Wii bandwaggon. No one cared that the console was pretty much a Gamecube with a motion controller attached. They cared about what mattered most. The innovative new way to play games. Once you got beyond Wii sports that’s when things looked different. Where were the great first party games. We got Mario Galaxy 1 and 2. We got Zelda , Metroid and Smash Bros. Brawl. The consoles first few years looked pretty bright. Fast forward to about year 3 and its a different story. A complete drought. Don’t you dare mention Kirby! I do acknowledge the Last Story and Xenoblade. What else? Not only was the Wii under powered which began to become more noticeable as the years went on but the console had the worst representation of Nintendo’s first party titles outside Mario Galaxy. Nintendo even stopped supporting it in the end. Oh and i didn’t even touch on how everyone made fun of the stupid name. Yeah the Wii sold far greater than any system not named the Ps2 but lets be honest. The Wii was crap. Worst Nintendo console of all time. Period. 

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Will this time be any different?

       By the way things are going with the Wii U i’m not sure things will be any different than they were with the Wii. I’m speaking in terms of third party support in which the Wii had none. Already  the Wii U is missing out on franchises like Bioshock, Tomb Raider, GTA5, and Crysis. Developers have even stated that making a game for the Wii U just doesn’t make business sense for them. That’s sad. Analysts are now predicting that Nintendo will have to consider bringing its first party titles to other platforms. I think Nintendo would willingly go under before they do that but the point is that as it stands right now no one seems to have any faith in Nintendo and once again are calling it “The End” for the company. Apparently sales of the Wii U aren’t even that stellar. What can Nintendo do to change this?

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This could be a game changer

Nintendo could make or break themselves at E3

       Nintendo has a lot to prove with the Wii U. Anyone who doesn’t believe this needs to stop being a “fanboy” for just two seconds. Key titles are missing from Wii U’s 2013 line up. We don’t know of any first party titles coming outside Pikmin 3. Why should anyone buy this console. Nintendo’s E3 event could provide the answers. Ken Levine once said that Bioshock would never come to the Ps3. Look how that turned out. We could very well see an announcement made for a Wii U version at E3. What about GTA 5. Unlikely but if Miyamoto was really out and about personally trying to persuade third parties to jump on board then you would have to think his influence holds some weight. Lets just say we get the worst case scenario at E3 and the Wii U gets virtually no third party support. Nintendo would have to bring out its major first party franchises in a way that revolutionizes them in the same way their N64 counterparts did. We would need to see major Nintendo titles release in 2013 and starting early in the year, too. With no announcements yet, Nintendo needs to make waves before E3. Nintendo needs to give us one of their Direct video’s detailing a major release that’s not Pokemon related. At the end of the day i think that the worst case scenario for the Wii U is that it could end up another Gamecube. This isn’t all that bad since Gamecube gave us some amazing software. Nintendo doesn’t need another Gamecube though. It sure as hell doesn’t need another Wii. Nintendo needs the Wii U to be looked at as the second coming of the greatest console of all time. The SNES. I think next gen they should hang up the “Wii” name and focus on a more core experience. Its what people want. Gamers don’t want innovation. They don’t want fun. They want realistic graphics, and shooting. Period. And sex. And cursing. And nudity. Point is Nintendo is looking mighty outdated the more time time passes. Microsoft and Sony could very well push Nintendo out the door with their new consoles. Heck, this may be the last Nintendo console i support on day one. As of right no my Wii U is a Netflix player. 

As always, i want to know what you think and tell me…What makes Wii U Mad?